Khargol's save data became corrupted a few in-game days after the events detailed in the previous post. Essentially, this meant I would either have to retrace my steps or abandon the project.
On reflection, perhaps I shouldn't have dedicated myself to recording a Skyrim blog starting on the day of the game's release. With the hindsight of some four hundred hours of play, I could now come up with a much more interesting character or theme.
Well, that's all folks. Hopefully you enjoyed it while it lasted.